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Resolved values of a sparse coordinate batch, one entry per requested cell.
Every list holds one entry per cell, in the requested order. Text is stored
once: text_index names the cell's entry in strings, or -1 when the cell
has no text, exactly like [CellOut::string] reports it.
freefree: () => void;kindskinds: Uint8Array<ArrayBufferLike>;numbersnumbers: Float64Array<ArrayBufferLike>;stringsstrings: string[];stylesstyles: Uint32Array<ArrayBufferLike>;textIndex Entry in [Self::strings] per cell, or -1 for a cell without text.textIndex: Int32Array<ArrayBufferLike>class CellSnapshot { free: () => void; kinds: Uint8Array<ArrayBufferLike>; numbers: Float64Array<ArrayBufferLike>; strings: string[]; styles: Uint32Array<ArrayBufferLike>; textIndex: Int32Array<ArrayBufferLike>;}